Haptics for Mobile: the best practices for Android and iOS
To make the most of your mobile haptics and enhance your user experience, you should follow these guidelines.
To make the most of your mobile haptics and enhance your user experience, you should follow these guidelines.
To make the most of your mobile haptics and enhance your user experience, you should follow these guidelines.
Today, Interhaptics is launching its Haptic Mobile Games Demonstrator both on Google Play Store and Apple Store! Enhance user experience (UX) with virtual tactile sensations in mobile games.
Nanoport & Interhaptics are making Wideband HD Haptics more accessible and easier to integrate for hardware companies and developers.
Interhaptics now supports haptics for mobile and augmented reality (AR)! It gives you the tools to design incredible haptic feedback for smartphones. Enhance players’ immersion by creating and refining haptic feedback for iOS and Android apps.
Therefore, the two European tech start-ups, Sensoryx, and Interhaptics, are collaborating to integrate the VRfree Gloves with Interhaptics development suite. To bring the most seamless experience possible, Interhaptics will be integrating the VRfree system to enable users with a powerful
Haptics technology is already embedded in the majority of smartphone hardware. However, it has not been leveraged to its full potential. Haptic feedback plays a very important role in the UX for mobile.
Interhaptics is collaborating with Artiness to empower the development of hand tracking and interactions in a Hololens 2 environment for medical and surgical treatment applications
Interhaptics introduced to Dream XR and their community the concept of haptic design for mobile and its use in both augmented reality and virtual reality. The two companies organised a webinar that the Dream XR team hosted back in November
How does multisensory feedback in hand interactions affect the feeling of embodiment in virtual and augmented reality? This is a question that Simon is currently investigating. He is a master’s student in Interaction Design, in Germany. He is passionate about
The objective is to study the impact of haptics on the customer purchase experience and provide actionable managerial insights for marketing managers in an era of multi-, cross- and omnichannel environments via interfaces.